Post by Ouro on Sept 27, 2014 0:40:48 GMT
Image by SIU . Tower of God Chapter 28 . Edited by Ouro w/BeFunky
Individuals in the tower usually fight in teams. A Position is the roll an individual plays in his team. There are 5 common, or traditional Positions. There are many other rare, or specialized positions (Currently 5 of them are known).
Individuals are not restricted to one particular position (i.e. Koon Ran is a Fisherman, but he can play the roll of Spear Bearer using special techniques "Spada de Luz" and " Lanza Relámpago.") However, positions are the standard for a balanced team (i.e. You would not expect a team of 5 fisherman to defeat a team where members play all 5 distinct roles. It is comparable to sports; A basketball team of 5 shooting guard would have a hard time defeating a team with all positions covered.)
Individuals are not restricted to one particular position (i.e. Koon Ran is a Fisherman, but he can play the roll of Spear Bearer using special techniques "Spada de Luz" and " Lanza Relámpago.") However, positions are the standard for a balanced team (i.e. You would not expect a team of 5 fisherman to defeat a team where members play all 5 distinct roles. It is comparable to sports; A basketball team of 5 shooting guard would have a hard time defeating a team with all positions covered.)
Image by SIU . Tower of God Chapter 28 . Edited by Ouro w/BeFunky
The Fisherman is a great position for melee and mid-range combat. His main objective is to inflict damage to the opposite team or enemy. They are particularly good in one versus one combat. The ideal equipment for a fisherman are 1 or 2 medium Arms Inventory, 1 small Armor Inventory, And 1 Reel Inventory. Fishermen who attach Hooks and Needles to the Line on their Reel Inventory are called Reel Fishermen. On the other hand, there are Man-to-Man Fishermen who excel at close range combat.
Image by SIU . Tower of God Chapter 28 . Edited by Ouro w/BeFunky
The Scout is the brave position, scouting in enemy territory. Its main objective is to scout the area for the Fisherman, and to support him in combat if necessary. They must keep constant communication with the Light-Bearer. Their ideal equipment are 2 Observers and 1 small Inventory (In order to minimize weight). There are two types of Scouts. The Basic Scouts stay stealthy and send information to the Light-Bearer. The Battle Valuing Scouts, on the other hand, engage in close combat aiding the Fisherman.
Image by SIU . Tower of God Chapter 28 . Edited by Ouro w/BeFunky
Spear-Bearers expertise resides on long range offensive. Their main objective is to back up the Fisherman from far away throwing Spears, some times guided by the Light House of a Light-Bearer. Some of them carry Needles in case they are forced into close combat. Their ideal equipment are 1 heavy Arms Inventory called Pipe (specialized to carry multiple spears), and 1 medium Armor Inventory. There are two types of Spear-Bearer, The Long-Distance and the Short-Distance. The first one needs aid from the Light-Bearer to guide the Spear, while the latter just gets closer in order to hit the target.
Image by SIU . Tower of God Chapter 28 . Edited by Ouro w/BeFunky
The Light-Bearers are in charge of gathering information from the battle field. Then, they use the information to plan a strategy and make decisions for the team. They use Lighthouses (Light Cubes made of Suspendium, capable of transmitting information wirelessly through Shinsoo.), which they must protect from being damaged or hacked. The ideal equipment for Light-Bearers are 3 or more Small Lighthouses (Also known as 'Lights'), a room-size Lighthouse, and 1 or 2 Armor Inventories. There are two types of Light-Bearers. The Frontal-Type aid their team in close combat when necessary, and can use his/hers Lights in combat because they are exceptional in Shinsoo control. The Rear-Type, on the other hand, stays away from the battle field and spends most of the time analyzing information and commanding the team. However, they must be good at combat, as they may need to defend their lighthouse from the enemy by themselves.
Image by SIU . Tower of God Chapter 28 . Edited by Ouro w/BeFunky
Wave Controllers are incredibly good at handling the flow of Shinsoo. Their objective is variable, as they can work in a variety of tasks. They are called the Directors of the battle, since they controll Shinsoo in order to support of the team offensively or defensively. The Wave Controller is a rare position even among Rankers, as they don't usually need any particular equipment. Some of them, however, use Wands (items capable of controlling Shinsoo, allowed to by a contract with one or many Guardians). There are technically two types of Wave Controllers. The Attacking-Type is the most aggressive and uses Shinsoo to damage the enemy. The Supporting-Type aids the team using Shinsoo to protect or regenerate a teammate.
SPECIAL POSITIONS:
Guide
Guides are regulars chosen by the tower to posses knowledge of all the paths within. They serve as living GPS, and some times they are able to foresee the future, and possibly alter it. (i.e. Evan Edrok, image above)
in Role-Play - In order to apply to become a Guide, you must become a Ranker first. Once you apply, you will receive a quest (usually will involve helping Regulars that are role playing at the moment), and if you succeed you will be granted with the blessing of the tower. A Guide will be able to interact with regulars and rankers, guiding them to accomplish their goals.
in Role-Play - In order to apply to become a Guide, you must become a Ranker first. Once you apply, you will receive a quest (usually will involve helping Regulars that are role playing at the moment), and if you succeed you will be granted with the blessing of the tower. A Guide will be able to interact with regulars and rankers, guiding them to accomplish their goals.
Anima
Animas have the innate ability to control Shinheuh (Aquatic Animals. Since Shinsoo is both the 'water' and 'air' of the Tower, it is safe to assume all animals in the tower are aquatic, in that sense.) One cannot acquire this ability, but one who has it can improve it, probably by training. A strong Anima can carry Shinheuh in a bowl (container), where Shinheuh shrink like a Pokemon into a Pokeball. (i.e. -small spoiler- Yu Han Sung, image above of him and his Shinheuh.)
in Role-Play - You can't become an Anima once started the Role-Play. You can apply to become an Anima with your CS, but many will be rejected. Since we want to keep it fair, and Animas are supposed to be quite rare. (It is not necessarily unbalanced to give this power to some. Since it is hard to master, you can't control just anything you want. You must train, and gradually control stronger creatures.)
in Role-Play - You can't become an Anima once started the Role-Play. You can apply to become an Anima with your CS, but many will be rejected. Since we want to keep it fair, and Animas are supposed to be quite rare. (It is not necessarily unbalanced to give this power to some. Since it is hard to master, you can't control just anything you want. You must train, and gradually control stronger creatures.)
Wonsulsa
A Wonsulsa is someone capable of using 'Wonsul' or the ability to spin shinsoo to form a circle, making it gain strength but retaining his mass and surface (volume.) They can throw Shinsoo like a ball, use it as a disk for transportation, or reinforce their bodies with the Wonsul. One (very few) can learn how to use Wonsul in the Gustang's Research Association after passing a test. (i.e. Mule Love, image above)
in Role-Play - In order to apply to become a Wonsulsa, you must get to Gustang's Research Association (The floor where this is located is unknown for the moment. It is safe to assume it is higher than floor 43, so don't be impatient. The time will come.)
in Role-Play - In order to apply to become a Wonsulsa, you must get to Gustang's Research Association (The floor where this is located is unknown for the moment. It is safe to assume it is higher than floor 43, so don't be impatient. The time will come.)
Dansulsa
A Dansul user, or Dansulsa is someone capable of creating a lot of pressure on a specific target using Shinsoo. The Dansul is commonly used to, first, hold the target in place, then, crush it with even greater pressure (It is assumed, you use a weapon to increase that pressure.) This ability is commonly used to kill someone from far away (With the aid of a Light House) in order to hide the murderer identity. (i.e. Kurudan, image above of him using Dansul to attack someone.)
in Role-Play - This position is not available. We don't know how one becomes a Dansulsa. We will allow it when it is explained. It also seems like an imbalance ability to have in the role-play, but we will figure it out.
in Role-Play - This position is not available. We don't know how one becomes a Dansulsa. We will allow it when it is explained. It also seems like an imbalance ability to have in the role-play, but we will figure it out.
Defender
This is a rare position. The defender's main objective is to protect the Light Bearer and/or the Spear Bearer. (i.e. Hendo Lok Bloodmadder is the only known example, and there is not an image of him either.)
in Role-Play - This position is not available, since we have little information, and there is only 1 known defender in the lore.
in Role-Play - This position is not available, since we have little information, and there is only 1 known defender in the lore.
-Thanks for reading it all. I appreciate your time, and patience!