Post by Equin on Nov 30, 2014 5:50:16 GMT
Item/Object: 6 Lighthouses
Designation or name: Gambler's Dices
Surname/Nickname (Optional): -
Nature or Origin/History: Gambler's Dices were created by a novice blacksmith. He had a large amount of high purity suspendium and was looking to create six Lighthouses whose ability are close to Opera Lighthouses'. Alas, being a novice he couldn't create stable Lighthouses because he put too much amount of suspendium randomly in the Lighthouses. He dumped the Lighthouses in a black market, where they were bought by a mysterious gambler.
Ignites (Yes or No): No
Procedure (Requirements to ignite): -
Abilities (Optional if No, Required if Yes): A set of Gambler's Dices consist of six different sized Lighthouses. The smallest one AKA One Pip Dice has the weakest control of Shinsoo to make a barrier, but has long distance sight. The biggest one AKA Six Pips Dice has the strongest control of Shinsoo, but has limitation to its sight. When they form a Shinsoo barrier, the barrier's strength won't be stable unless the Dices' form is set perfectly- A hexagon with One Pip opposes Six Pips, Two Pips opposes Five Pips, and Three Pips opposes Four Pips. If not, the barrier's part which is close to One Pip will be the weakest one (a simple needle thrust can break it) and which is close to Six Pips will be the strongest (need 3 baang strike to at least put a crack on it). If the barrier is stable the strength will depend on the user's Shinsoo control
Rank (SS+, S+, S, A, B, C, D, E, F): E
Location (Floor#, Store, Character, etc): A mysterious gambler in Floor 50
Suggested Price, Test, Scenario to get it (Optional): The gambler will challenge you to roll a dice (maybe with dice roller sites did by moderators). If you guess it correctly, he will give you the Lighthouses. If you don't, you lose 1 credit.
Picture/Image (Resize it to 350x350 or 350xless if it's not a square and center):
Can someone please host a pic?
Designation or name: Gambler's Dices
Surname/Nickname (Optional): -
Nature or Origin/History: Gambler's Dices were created by a novice blacksmith. He had a large amount of high purity suspendium and was looking to create six Lighthouses whose ability are close to Opera Lighthouses'. Alas, being a novice he couldn't create stable Lighthouses because he put too much amount of suspendium randomly in the Lighthouses. He dumped the Lighthouses in a black market, where they were bought by a mysterious gambler.
Ignites (Yes or No): No
Procedure (Requirements to ignite): -
Abilities (Optional if No, Required if Yes): A set of Gambler's Dices consist of six different sized Lighthouses. The smallest one AKA One Pip Dice has the weakest control of Shinsoo to make a barrier, but has long distance sight. The biggest one AKA Six Pips Dice has the strongest control of Shinsoo, but has limitation to its sight. When they form a Shinsoo barrier, the barrier's strength won't be stable unless the Dices' form is set perfectly- A hexagon with One Pip opposes Six Pips, Two Pips opposes Five Pips, and Three Pips opposes Four Pips. If not, the barrier's part which is close to One Pip will be the weakest one (a simple needle thrust can break it) and which is close to Six Pips will be the strongest (need 3 baang strike to at least put a crack on it). If the barrier is stable the strength will depend on the user's Shinsoo control
Rank (SS+, S+, S, A, B, C, D, E, F): E
Location (Floor#, Store, Character, etc): A mysterious gambler in Floor 50
Suggested Price, Test, Scenario to get it (Optional): The gambler will challenge you to roll a dice (maybe with dice roller sites did by moderators). If you guess it correctly, he will give you the Lighthouses. If you don't, you lose 1 credit.
Picture/Image (Resize it to 350x350 or 350xless if it's not a square and center):
Can someone please host a pic?